time-to-botec

Benchmark sampling in different programming languages
Log | Files | Refs | README

commit eaee16f205a3528768276bf94f8b902eb6d6f5ea
parent 80f98830da730e3f99a8ef24b8e1e5e5abbb849d
Author: NunoSempere <nuno.sempere@protonmail.com>
Date:   Sat,  3 Jun 2023 04:08:23 -0600

finish integrating xorshift rng

Diffstat:
MC/out/samples | 0
MC/samples.c | 33++++++++++++++++++---------------
2 files changed, 18 insertions(+), 15 deletions(-)

diff --git a/C/out/samples b/C/out/samples Binary files differ. diff --git a/C/samples.c b/C/samples.c @@ -79,40 +79,43 @@ float split_array_sum(float** meta_array, int length, int divided_into) // Pseudo Random number generator -uint32_t xorshift32(uint32_t* state) +uint32_t xorshift32(uint32_t* seed) { /* Algorithm "xor" from p. 4 of Marsaglia, "Xorshift RNGs" */ - uint32_t x = *state; + uint32_t x = *seed; x ^= x << 13; x ^= x >> 17; x ^= x << 5; - return *state = x; -} - -inline float rand_xorshift32(uint32_t* state){ - return (float) xorshift32(state) / UINT32_MAX; + return *seed = x; } // Distribution & sampling functions -float rand_float(float to, uint32_t* seed) +float rand_0_to_1(uint32_t* seed){ + return ((float) xorshift32(seed)) / ((float) UINT32_MAX); + // previously: + // ((float)rand_r(seed) / (float)RAND_MAX) + // and before that: rand, but it wasn't thread-safe. + // See: <https://stackoverflow.com/questions/43151361/how-to-create-thread-safe-random-number-generator-in-c-using-rand-r> for why to use rand_r: + // rand() is not thread-safe, as it relies on (shared) hidden seed. +} + +float rand_float(float max, uint32_t* seed) { - return ((float)rand_r(seed) / (float)RAND_MAX) * to; - // See: <https://stackoverflow.com/questions/43151361/how-to-create-thread-safe-random-number-generator-in-c-using-rand-r> for why to use rand_r: - // rand() is not thread-safe, as it relies on (shared) hidden state. + return rand_0_to_1(seed) * max; } float ur_normal(uint32_t* seed) { - float u1 = rand_float(1.0, seed); - float u2 = rand_float(1.0, seed); + float u1 = rand_0_to_1(seed); + float u2 = rand_0_to_1(seed); float z = sqrtf(-2.0 * log(u1)) * sin(2 * PI * u2); return z; } float random_uniform(float from, float to, uint32_t* seed) { - return ((float)rand_r(seed) / (float)RAND_MAX) * (to - from) + from; + return rand_0_to_1(seed) * (to - from) + from; } float random_normal(float mean, float sigma, uint32_t* seed) @@ -155,7 +158,7 @@ void mixture(float (*samplers[])(uint32_t*), float* weights, int n_dists, float* uint32_t** seeds = malloc(n_threads * sizeof(uint32_t*)); for (uint32_t i = 0; i < n_threads; i++) { seeds[i] = malloc(sizeof(uint32_t)); - *seeds[i] = i; + *seeds[i] = i + 1; } #pragma omp parallel private(i, p1, sample_index, split_array_length)