commit 32033b5c86201233f337e372698403e2d4dca399
parent 9e1d4ee6d4597a1f47b612168e7002b78cb3400a
Author: NunoSempere <nuno.sempere@protonmail.com>
Date: Sun, 23 Jul 2023 12:53:46 +0200
stop using pow when possible
https://stackoverflow.com/questions/2940367/what-is-more-efficient-using-pow-to-square-or-just-multiply-it-with-itself
Diffstat:
2 files changed, 5 insertions(+), 4 deletions(-)
diff --git a/examples/06_gamma_beta/example b/examples/06_gamma_beta/example
Binary files differ.
diff --git a/squiggle.c b/squiggle.c
@@ -105,9 +105,9 @@ float sample_gamma(float alpha, uint64_t* seed)
v = 1.0 + c * x;
} while (v <= 0.0);
- v = pow(v, 3);
+ v = v * v * v;
u = sample_unit_uniform(seed);
- if (u < 1.0 - 0.0331 * pow(x, 4)) { // Condition 1
+ if (u < 1.0 - 0.0331 * (x * x * x * x)) { // Condition 1
// the 0.0331 doesn't inspire much confidence
// however, this isn't the whole story
// by knowing that Condition 1 implies condition 2
@@ -115,7 +115,7 @@ float sample_gamma(float alpha, uint64_t* seed)
// i.e., of not using the logarithms
return d * v;
}
- if (log(u) < 0.5 * pow(x, 2) + d * (1.0 - v + log(v))) { // Condition 2
+ if (log(u) < 0.5 * (x * x) + d * (1.0 - v + log(v))) { // Condition 2
return d * v;
}
}
@@ -161,7 +161,8 @@ float array_std(float* array, int length)
float mean = array_mean(array, length);
float std = 0.0;
for (int i = 0; i < length; i++) {
- std += pow(array[i] - mean, 2.0);
+ std += (array[i] - mean);
+ std *= std;
}
std = sqrt(std / length);
return std;