time-to-botec

Benchmark sampling in different programming languages
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ndarray.js (2005B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2020 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MAIN //
     22 
     23 /**
     24 * Applies a unary function accepting and returning single-precision floating-point numbers to each element in a single-precision floating-point strided input array and assigns each result to an element in a single-precision floating-point strided output array.
     25 *
     26 * @param {NonNegativeInteger} N - number of indexed elements
     27 * @param {Float32Array} x - input array
     28 * @param {integer} strideX - `x` stride length
     29 * @param {NonNegativeInteger} offsetX - starting `x` index
     30 * @param {Float32Array} y - destination array
     31 * @param {integer} strideY - `y` stride length
     32 * @param {NonNegativeInteger} offsetY - starting `y` index
     33 * @param {Function} fcn - unary function to apply
     34 * @returns {Float32Array} `y`
     35 *
     36 * @example
     37 * var Float32Array = require( '@stdlib/array/float32' );
     38 *
     39 * function scale( x ) {
     40 *     return x * 10.0;
     41 * }
     42 *
     43 * var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
     44 * var y = new Float32Array( x.length );
     45 *
     46 * smap( x.length, x, 1, 0, y, 1, 0, scale );
     47 *
     48 * console.log( y );
     49 * // => <Float32Array>[ 10.0, 20.0, 30.0, 40.0, 50.0 ]
     50 */
     51 function smap( N, x, strideX, offsetX, y, strideY, offsetY, fcn ) {
     52 	var ix;
     53 	var iy;
     54 	var i;
     55 	if ( N <= 0 ) {
     56 		return y;
     57 	}
     58 	ix = offsetX;
     59 	iy = offsetY;
     60 	for ( i = 0; i < N; i++ ) {
     61 		y[ iy ] = fcn( x[ ix ] );
     62 		ix += strideX;
     63 		iy += strideY;
     64 	}
     65 	return y;
     66 }
     67 
     68 
     69 // EXPORTS //
     70 
     71 module.exports = smap;