ndarray.js (2512B)
1 /** 2 * @license Apache-2.0 3 * 4 * Copyright (c) 2020 The Stdlib Authors. 5 * 6 * Licensed under the Apache License, Version 2.0 (the "License"); 7 * you may not use this file except in compliance with the License. 8 * You may obtain a copy of the License at 9 * 10 * http://www.apache.org/licenses/LICENSE-2.0 11 * 12 * Unless required by applicable law or agreed to in writing, software 13 * distributed under the License is distributed on an "AS IS" BASIS, 14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15 * See the License for the specific language governing permissions and 16 * limitations under the License. 17 */ 18 19 'use strict'; 20 21 // MODULES // 22 23 var float64ToFloat32 = require( '@stdlib/number/float64/base/to-float32' ); 24 25 26 // MAIN // 27 28 /** 29 * Computes the variance of a single-precision floating-point strided array using a one-pass algorithm proposed by Youngs and Cramer. 30 * 31 * ## Method 32 * 33 * - This implementation uses a one-pass algorithm, as proposed by Youngs and Cramer (1971). 34 * 35 * ## References 36 * 37 * - Youngs, Edward A., and Elliot M. Cramer. 1971. "Some Results Relevant to Choice of Sum and Sum-of-Product Algorithms." _Technometrics_ 13 (3): 657–65. doi:[10.1080/00401706.1971.10488826](https://doi.org/10.1080/00401706.1971.10488826). 38 * 39 * @param {PositiveInteger} N - number of indexed elements 40 * @param {number} correction - degrees of freedom adjustment 41 * @param {Float32Array} x - input array 42 * @param {integer} stride - stride length 43 * @param {NonNegativeInteger} offset - starting index 44 * @returns {number} variance 45 * 46 * @example 47 * var Float32Array = require( '@stdlib/array/float32' ); 48 * var floor = require( '@stdlib/math/base/special/floor' ); 49 * 50 * var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] ); 51 * var N = floor( x.length / 2 ); 52 * 53 * var v = svarianceyc( N, 1, x, 2, 1 ); 54 * // returns 6.25 55 */ 56 function svarianceyc( N, correction, x, stride, offset ) { 57 var sum; 58 var ix; 59 var S; 60 var v; 61 var d; 62 var n; 63 var i; 64 65 n = N - correction; 66 if ( N <= 0 || n <= 0.0 ) { 67 return NaN; 68 } 69 if ( N === 1 || stride === 0 ) { 70 return 0.0; 71 } 72 sum = x[ offset ]; 73 ix = offset + stride; 74 S = 0.0; 75 for ( i = 2; i <= N; i++ ) { 76 v = x[ ix ]; 77 sum = float64ToFloat32( sum+v ); 78 d = float64ToFloat32( float64ToFloat32( i*v ) - sum ); 79 S = float64ToFloat32( S + float64ToFloat32( float64ToFloat32( float64ToFloat32( 1.0/(i*(i-1)) ) * d ) * d ) ); // eslint-disable-line max-len 80 ix += stride; 81 } 82 return float64ToFloat32( S/n ); 83 } 84 85 86 // EXPORTS // 87 88 module.exports = svarianceyc;