time-to-botec

Benchmark sampling in different programming languages
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svariancetk.js (1928B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2020 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var float64ToFloat32 = require( '@stdlib/number/float64/base/to-float32' );
     24 
     25 
     26 // MAIN //
     27 
     28 /**
     29 * Computes the variance of a single-precision floating-point strided array using a one-pass textbook algorithm.
     30 *
     31 * @param {PositiveInteger} N - number of indexed elements
     32 * @param {number} correction - degrees of freedom adjustment
     33 * @param {Float32Array} x - input array
     34 * @param {integer} stride - stride length
     35 * @returns {number} variance
     36 *
     37 * @example
     38 * var Float32Array = require( '@stdlib/array/float32' );
     39 *
     40 * var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
     41 * var N = x.length;
     42 *
     43 * var v = svariancetk( N, 1, x, 1 );
     44 * // returns ~4.3333
     45 */
     46 function svariancetk( N, correction, x, stride ) {
     47 	var S2;
     48 	var ix;
     49 	var S;
     50 	var v;
     51 	var n;
     52 	var i;
     53 
     54 	n = N - correction;
     55 	if ( N <= 0 || n <= 0.0 ) {
     56 		return NaN;
     57 	}
     58 	if ( N === 1 || stride === 0 ) {
     59 		return 0.0;
     60 	}
     61 	if ( stride < 0 ) {
     62 		ix = (1-N) * stride;
     63 	} else {
     64 		ix = 0;
     65 	}
     66 	S2 = 0.0;
     67 	S = 0.0;
     68 	for ( i = 0; i < N; i++ ) {
     69 		v = x[ ix ];
     70 		S2 = float64ToFloat32( S2 + float64ToFloat32( v*v ) );
     71 		S = float64ToFloat32( S+v );
     72 		ix += stride;
     73 	}
     74 	return float64ToFloat32( float64ToFloat32(S2 - float64ToFloat32(float64ToFloat32(S/N)*S)) / n ); // eslint-disable-line max-len
     75 }
     76 
     77 
     78 // EXPORTS //
     79 
     80 module.exports = svariancetk;