time-to-botec

Benchmark sampling in different programming languages
Log | Files | Refs | README

ndarray.js (2155B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2020 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var float64ToFloat32 = require( '@stdlib/number/float64/base/to-float32' );
     24 var isPositiveZerof = require( '@stdlib/math/base/assert/is-positive-zerof' );
     25 var isNegativeZerof = require( '@stdlib/math/base/assert/is-negative-zerof' );
     26 var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
     27 
     28 
     29 // MAIN //
     30 
     31 /**
     32 * Computes the mid-range of a single-precision floating-point strided array.
     33 *
     34 * @param {PositiveInteger} N - number of indexed elements
     35 * @param {Float32Array} x - input array
     36 * @param {integer} stride - stride length
     37 * @param {NonNegativeInteger} offset - starting index
     38 * @returns {number} mid-range
     39 *
     40 * @example
     41 * var Float32Array = require( '@stdlib/array/float32' );
     42 * var floor = require( '@stdlib/math/base/special/floor' );
     43 *
     44 * var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
     45 * var N = floor( x.length / 2 );
     46 *
     47 * var v = smidrange( N, x, 2, 1 );
     48 * // returns 1.0
     49 */
     50 function smidrange( N, x, stride, offset ) {
     51 	var max;
     52 	var min;
     53 	var ix;
     54 	var v;
     55 	var i;
     56 
     57 	if ( N <= 0 ) {
     58 		return NaN;
     59 	}
     60 	if ( N === 1 || stride === 0 ) {
     61 		return x[ offset ];
     62 	}
     63 	ix = offset;
     64 	min = x[ ix ];
     65 	max = min;
     66 	for ( i = 1; i < N; i++ ) {
     67 		ix += stride;
     68 		v = x[ ix ];
     69 		if ( isnanf( v ) ) {
     70 			return v;
     71 		}
     72 		if ( v < min || ( v === min && isNegativeZerof( v ) ) ) {
     73 			min = v;
     74 		} else if ( v > max || ( v === max && isPositiveZerof( v ) ) ) {
     75 			max = v;
     76 		}
     77 	}
     78 	return float64ToFloat32( float64ToFloat32( max+min ) / 2.0 );
     79 }
     80 
     81 
     82 // EXPORTS //
     83 
     84 module.exports = smidrange;