time-to-botec

Benchmark sampling in different programming languages
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ndarray.js (2477B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2020 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MAIN //
     22 
     23 /**
     24 * Computes the variance of a double-precision floating-point strided array ignoring `NaN` values and using Welford's algorithm.
     25 *
     26 * ## References
     27 *
     28 * -   Welford, B. P. 1962. "Note on a Method for Calculating Corrected Sums of Squares and Products." _Technometrics_ 4 (3). Taylor & Francis: 419–20. doi:[10.1080/00401706.1962.10490022](https://doi.org/10.1080/00401706.1962.10490022).
     29 * -   van Reeken, A. J. 1968. "Letters to the Editor: Dealing with Neely's Algorithms." _Communications of the ACM_ 11 (3): 149–50. doi:[10.1145/362929.362961](https://doi.org/10.1145/362929.362961).
     30 *
     31 * @param {PositiveInteger} N - number of indexed elements
     32 * @param {number} correction - degrees of freedom adjustment
     33 * @param {Float64Array} x - input array
     34 * @param {integer} stride - stride length
     35 * @param {NonNegativeInteger} offset - starting index
     36 * @returns {number} variance
     37 *
     38 * @example
     39 * var Float64Array = require( '@stdlib/array/float64' );
     40 * var floor = require( '@stdlib/math/base/special/floor' );
     41 *
     42 * var x = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0, NaN, NaN ] );
     43 * var N = floor( x.length / 2 );
     44 *
     45 * var v = dnanvariancewd( N, 1, x, 2, 1 );
     46 * // returns 6.25
     47 */
     48 function dnanvariancewd( N, correction, x, stride, offset ) {
     49 	var delta;
     50 	var mu;
     51 	var M2;
     52 	var ix;
     53 	var nc;
     54 	var v;
     55 	var n;
     56 	var i;
     57 
     58 	if ( N <= 0 ) {
     59 		return NaN;
     60 	}
     61 	if ( N === 1 || stride === 0 ) {
     62 		v = x[ offset ];
     63 		if ( v === v && N-correction > 0.0 ) {
     64 			return 0.0;
     65 		}
     66 		return NaN;
     67 	}
     68 	ix = offset;
     69 	M2 = 0.0;
     70 	mu = 0.0;
     71 	n = 0;
     72 	for ( i = 0; i < N; i++ ) {
     73 		v = x[ ix ];
     74 		if ( v === v ) {
     75 			delta = v - mu;
     76 			n += 1;
     77 			mu += delta / n;
     78 			M2 += delta * ( v - mu );
     79 		}
     80 		ix += stride;
     81 	}
     82 	nc = n - correction;
     83 	if ( nc <= 0.0 ) {
     84 		return NaN;
     85 	}
     86 	return M2 / nc;
     87 }
     88 
     89 
     90 // EXPORTS //
     91 
     92 module.exports = dnanvariancewd;