time-to-botec

Benchmark sampling in different programming languages
Log | Files | Refs | README

discrete_uniform.js (1322B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2018 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var floor = require( '@stdlib/math/base/special/floor' );
     24 
     25 
     26 // MAIN //
     27 
     28 /**
     29 * Samples from a discrete uniform distribution (equal probabilities and with replacement).
     30 *
     31 * @private
     32 * @param {ArrayLike} x - array-like object from which to sample
     33 * @param {NonNegativeInteger} size - sample size
     34 * @param {Function} rand - PRNG for generating uniformly distributed numbers
     35 * @returns {Array} sample
     36 */
     37 function discreteUniform( x, size, rand ) {
     38 	var pos;
     39 	var out;
     40 	var N;
     41 	var i;
     42 
     43 	N = x.length;
     44 	out = new Array( size );
     45 	for ( i = 0; i < size; i++ ) {
     46 		pos = floor( N * rand() );
     47 		out[ i ] = x[ pos ];
     48 	}
     49 	return out;
     50 }
     51 
     52 
     53 // EXPORTS //
     54 
     55 module.exports = discreteUniform;