time-to-botec

Benchmark sampling in different programming languages
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README.md (6431B)


      1 <!--
      2 
      3 @license Apache-2.0
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      5 Copyright (c) 2018 The Stdlib Authors.
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      7 Licensed under the Apache License, Version 2.0 (the "License");
      8 you may not use this file except in compliance with the License.
      9 You may obtain a copy of the License at
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     11    http://www.apache.org/licenses/LICENSE-2.0
     12 
     13 Unless required by applicable law or agreed to in writing, software
     14 distributed under the License is distributed on an "AS IS" BASIS,
     15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16 See the License for the specific language governing permissions and
     17 limitations under the License.
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     19 -->
     20 
     21 # F Random Numbers
     22 
     23 > Create an iterator for generating pseudorandom numbers drawn from an [F][f] distribution.
     24 
     25 <section class="usage">
     26 
     27 ## Usage
     28 
     29 ```javascript
     30 var iterator = require( '@stdlib/random/iter/f' );
     31 ```
     32 
     33 #### iterator( d1, d2\[, options] )
     34 
     35 Returns an iterator for generating pseudorandom numbers drawn from an [F][f] distribution with parameters `d1` (degrees of freedom) and `d2` (degrees of freedom).
     36 
     37 ```javascript
     38 var it = iterator( 2.0, 5.0 );
     39 // returns <Object>
     40 
     41 var r = it.next().value;
     42 // returns <number>
     43 
     44 r = it.next().value;
     45 // returns <number>
     46 
     47 r = it.next().value;
     48 // returns <number>
     49 
     50 // ...
     51 ```
     52 
     53 If `d1 <= 0` or `d2 <= 0`, the function throws an error.
     54 
     55 <!-- run throws: true -->
     56 
     57 ```javascript
     58 var it = iterator( -1.0, 1.0 );
     59 // throws <TypeError>
     60 ```
     61 
     62 The function accepts the following `options`:
     63 
     64 -   **prng**: pseudorandom number generator for generating uniformly distributed pseudorandom numbers on the interval `[0,1)`. If provided, the function **ignores** both the `state` and `seed` options. In order to seed the returned iterator, one must seed the provided `prng` (assuming the provided `prng` is seedable).
     65 -   **seed**: pseudorandom number generator seed.
     66 -   **state**: a [`Uint32Array`][@stdlib/array/uint32] containing pseudorandom number generator state. If provided, the function ignores the `seed` option.
     67 -   **copy**: `boolean` indicating whether to copy a provided pseudorandom number generator state. Setting this option to `false` allows sharing state between two or more pseudorandom number generators. Setting this option to `true` ensures that a returned iterator has exclusive control over its internal pseudorandom number generator state. Default: `true`.
     68 -   **iter**: number of iterations.
     69 
     70 To use a custom PRNG as the underlying source of uniformly distributed pseudorandom numbers, set the `prng` option.
     71 
     72 ```javascript
     73 var minstd = require( '@stdlib/random/base/minstd' );
     74 
     75 var it = iterator( 2.0, 4.0, {
     76     'prng': minstd.normalized
     77 });
     78 
     79 var r = it.next().value;
     80 // returns <number>
     81 ```
     82 
     83 To return an iterator having a specific initial state, set the iterator `state` option.
     84 
     85 ```javascript
     86 var bool;
     87 var it1;
     88 var it2;
     89 var r;
     90 var i;
     91 
     92 it1 = iterator( 2.0, 4.0 );
     93 
     94 // Generate pseudorandom numbers, thus progressing the generator state:
     95 for ( i = 0; i < 1000; i++ ) {
     96     r = it1.next().value;
     97 }
     98 
     99 // Create a new iterator initialized to the current state of `it1`:
    100 it2 = iterator( 2.0, 4.0, {
    101     'state': it1.state
    102 });
    103 
    104 // Test that the generated pseudorandom numbers are the same:
    105 bool = ( it1.next().value === it2.next().value );
    106 // returns true
    107 ```
    108 
    109 To seed the iterator, set the `seed` option.
    110 
    111 ```javascript
    112 var it1 = iterator( 2.0, 4.0, {
    113     'seed': 12345
    114 });
    115 
    116 var r1 = it1.next().value;
    117 // returns <number>
    118 
    119 var it2 = iterator( 2.0, 4.0, {
    120     'seed': 12345
    121 });
    122 
    123 var r2 = it2.next().value;
    124 // returns <number>
    125 
    126 var bool = ( r1 === r2 );
    127 // returns true
    128 ```
    129 
    130 To limit the number of iterations, set the `iter` option.
    131 
    132 ```javascript
    133 var it = iterator( 2.0, 4.0, {
    134     'iter': 2
    135 });
    136 
    137 var r = it.next().value;
    138 // returns <number>
    139 
    140 r = it.next().value;
    141 // returns <number>
    142 
    143 r = it.next().done;
    144 // returns true
    145 ```
    146 
    147 The returned iterator protocol-compliant object has the following properties:
    148 
    149 -   **next**: function which returns an iterator protocol-compliant object containing the next iterated value (if one exists) assigned to a `value` property and a `done` property having a `boolean` value indicating whether the iterator is finished.
    150 -   **return**: function which closes an iterator and returns a single (optional) argument in an iterator protocol-compliant object.
    151 -   **seed**: pseudorandom number generator seed. If provided a `prng` option, the property value is `null`.
    152 -   **seedLength**: length of generator seed. If provided a `prng` option, the property value is `null`.
    153 -   **state**: writable property for getting and setting the generator state. If provided a `prng` option, the property value is `null`.
    154 -   **stateLength**: length of generator state. If provided a `prng` option, the property value is `null`.
    155 -   **byteLength**: size (in bytes) of generator state. If provided a `prng` option, the property value is `null`.
    156 -   **PRNG**: underlying pseudorandom number generator.
    157 
    158 </section>
    159 
    160 <!-- /.usage -->
    161 
    162 <section class="notes">
    163 
    164 ## Notes
    165 
    166 -   If an environment supports `Symbol.iterator`, the returned iterator is iterable.
    167 -   If PRNG state is "shared" (meaning a state array was provided during iterator creation and **not** copied) and one sets the underlying generator state to a state array having a different length, the iterator does **not** update the existing shared state and, instead, points to the newly provided state array. In order to synchronize the output of the underlying generator according to the new shared state array, the state array for **each** relevant iterator and/or PRNG must be **explicitly** set.
    168 -   If PRNG state is "shared" and one sets the underlying generator state to a state array of the same length, the PRNG state is updated (along with the state of all other iterator and/or PRNGs sharing the PRNG's state array).
    169 
    170 </section>
    171 
    172 <!-- /.notes -->
    173 
    174 <section class="examples">
    175 
    176 ## Examples
    177 
    178 <!-- eslint no-undef: "error" -->
    179 
    180 ```javascript
    181 var iterator = require( '@stdlib/random/iter/f' );
    182 
    183 var it;
    184 var r;
    185 
    186 // Create a seeded iterator for generating pseudorandom numbers:
    187 it = iterator( 2.0, 5.0, {
    188     'seed': 1234,
    189     'iter': 10
    190 });
    191 
    192 // Perform manual iteration...
    193 while ( true ) {
    194     r = it.next();
    195     if ( r.done ) {
    196         break;
    197     }
    198     console.log( r.value );
    199 }
    200 ```
    201 
    202 </section>
    203 
    204 <!-- /.examples -->
    205 
    206 <section class="links">
    207 
    208 [f]: https://en.wikipedia.org/wiki/F_distribution
    209 
    210 [@stdlib/array/uint32]: https://www.npmjs.com/package/@stdlib/array-uint32
    211 
    212 </section>
    213 
    214 <!-- /.links -->