time-to-botec

Benchmark sampling in different programming languages
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      1 
      2 {{alias}}()
      3     Returns a pseudorandom number having an integer value.
      4 
      5     The default underlying pseudorandom number generator (PRNG) *may* change in
      6     the future. If exact reproducibility is required, either use the `factory`
      7     method to explicitly specify a PRNG via the `name` option or use an
      8     underlying PRNG directly.
      9 
     10     Returns
     11     -------
     12     r: number
     13         Pseudorandom number.
     14 
     15     Examples
     16     --------
     17     > var r = {{alias}}();
     18 
     19 
     20 {{alias}}.factory( [options] )
     21     Returns a pseudorandom number generator (PRNG) for generating pseudorandom
     22     numbers having integer values.
     23 
     24     Parameters
     25     ----------
     26     options: Object (optional)
     27         Options.
     28 
     29     options.name: string (optional)
     30         Name of the underlying pseudorandom number generator (PRNG). The
     31         following PRNGs are supported:
     32 
     33         - mt19937: 32-bit Mersenne Twister.
     34         - minstd: linear congruential PRNG based on Park and Miller.
     35         - minstd-shuffle: linear congruential PRNG whose output is shuffled.
     36 
     37         Default: 'mt19937'.
     38 
     39     options.seed: any (optional)
     40         Pseudorandom number generator seed. Valid seed values vary according to
     41         the underlying PRNG.
     42 
     43     options.state: any (optional)
     44         Pseudorandom number generator state. Valid state values vary according
     45         to the underlying PRNG. If provided, the `seed` option is ignored.
     46 
     47     options.copy: boolean (optional)
     48         Boolean indicating whether to copy a provided pseudorandom number
     49         generator state. Setting this option to `false` allows sharing state
     50         between two or more pseudorandom number generators. Setting this option
     51         to `true` ensures that a returned generator has exclusive control over
     52         its internal state. Default: true.
     53 
     54     Returns
     55     -------
     56     rand: Function
     57         Pseudorandom number generator (PRNG).
     58 
     59     Examples
     60     --------
     61     // Basic usage:
     62     > var randi = {{alias}}.factory();
     63     > var r = randi();
     64     > r = randi();
     65 
     66     // Specify alternative PRNG:
     67     > randi = {{alias}}.factory({ 'name': 'minstd' });
     68     > r = randi();
     69     > r = randi();
     70 
     71 
     72 {{alias}}.NAME
     73     Generator name.
     74 
     75     Examples
     76     --------
     77     > var str = {{alias}}.NAME
     78     'randi'
     79 
     80 
     81 {{alias}}.PRNG
     82     Underlying pseudorandom number generator.
     83 
     84     Examples
     85     --------
     86     > var prng = {{alias}}.PRNG;
     87 
     88 
     89 {{alias}}.MIN
     90     Minimum possible value (specific to underlying PRNG).
     91 
     92     Examples
     93     --------
     94     > var v = {{alias}}.MIN;
     95 
     96 
     97 {{alias}}.MAX
     98     Maximum possible value (specific to underlying PRNG).
     99 
    100     Examples
    101     --------
    102     > var v = {{alias}}.MAX;
    103 
    104 
    105 {{alias}}.seed
    106     Pseudorandom number generator seed.
    107 
    108     Examples
    109     --------
    110     > var seed = {{alias}}.seed;
    111 
    112 
    113 {{alias}}.seedLength
    114     Length of generator seed.
    115 
    116     Examples
    117     --------
    118     > var len = {{alias}}.seedLength;
    119 
    120 
    121 {{alias}}.state
    122     Generator state.
    123 
    124     Examples
    125     --------
    126     > var r = {{alias}}()
    127     <number>
    128     > r = {{alias}}()
    129     <number>
    130     > r = {{alias}}()
    131     <number>
    132 
    133     // Get a copy of the current state:
    134     > var state = {{alias}}.state;
    135 
    136     > r = {{alias}}()
    137     <number>
    138     > r = {{alias}}()
    139     <number>
    140 
    141     // Set the state:
    142     > {{alias}}.state = state;
    143 
    144     // Replay the last two pseudorandom numbers:
    145     > r = {{alias}}()
    146     <number>
    147     > r = {{alias}}()
    148     <number>
    149 
    150 
    151 {{alias}}.stateLength
    152     Length of generator state.
    153 
    154     Examples
    155     --------
    156     > var len = {{alias}}.stateLength;
    157 
    158 
    159 {{alias}}.byteLength
    160     Size (in bytes) of generator state.
    161 
    162     Examples
    163     --------
    164     > var sz = {{alias}}.byteLength;
    165 
    166 
    167 {{alias}}.toJSON()
    168     Serializes the pseudorandom number generator as a JSON object.
    169 
    170     Returns
    171     -------
    172     out: Object
    173         JSON representation.
    174 
    175     Examples
    176     --------
    177     > var o = {{alias}}.toJSON()
    178     { 'type': 'PRNG', 'name': '...', 'state': {...}, 'params': [] }
    179 
    180     See Also
    181     --------
    182