time-to-botec

Benchmark sampling in different programming languages
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gamma.js (1584B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2018 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var ln = require( '@stdlib/math/base/special/ln' );
     24 
     25 
     26 // MAIN //
     27 
     28 /**
     29 * Returns a pseudorandom number drawn from a gamma distribution.
     30 *
     31 * @private
     32 * @param {PRNG} randu - PRNG for uniformly distributed numbers
     33 * @param {PRNG} randn - PRNG for standard normally distributed numbers
     34 * @param {PositiveNumber} beta - rate parameter
     35 * @param {PositiveNumber} d - `alpha + 2/3` or `alpha - 1/3`
     36 * @param {PositiveNumber} c - `1.0 / sqrt( 9.0*d )`
     37 * @returns {PositiveNumber} pseudorandom number
     38 */
     39 function gamma( randu, randn, beta, d, c ) {
     40 	var flg;
     41 	var x2;
     42 	var v0;
     43 	var v1;
     44 	var x;
     45 	var u;
     46 	var v;
     47 
     48 	flg = true;
     49 	while ( flg ) {
     50 		do {
     51 			x = randn();
     52 			v = 1.0 + (c*x);
     53 		} while ( v <= 0.0 );
     54 		v *= v * v;
     55 		x2 = x * x;
     56 		v0 = 1.0 - (0.331*x2*x2);
     57 		v1 = (0.5*x2) + (d*( 1.0-v+ln(v) ));
     58 		u = randu();
     59 		if ( u < v0 || ln( u ) < v1 ) {
     60 			flg = false;
     61 		}
     62 	}
     63 	return (1.0/beta) * d * v;
     64 }
     65 
     66 
     67 // EXPORTS //
     68 
     69 module.exports = gamma;