time-to-botec

Benchmark sampling in different programming languages
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div2.js (1573B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2018 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var floor = require( '@stdlib/math/base/special/floor' );
     24 
     25 
     26 // VARIABLES //
     27 
     28 var NBITS = 32;
     29 
     30 
     31 // MAIN //
     32 
     33 /**
     34 * Converts a nonnegative integer to a literal bit representation using the divide-by-2 algorithm.
     35 *
     36 * @private
     37 * @param {NonNegativeInteger} x - nonnegative integer
     38 * @returns {BinaryString} bit representation
     39 *
     40 * @example
     41 * var v = div2( 3 );
     42 * // returns '11'
     43 *
     44 * @example
     45 * var v = div2( 0 );
     46 * // returns ''
     47 *
     48 * @example
     49 * var v = div2( 12 );
     50 * // returns '1100'
     51 *
     52 * @example
     53 * var v = div2( 188 );
     54 * // returns '10111100'
     55 */
     56 function div2( x ) {
     57 	var str = '';
     58 	var i;
     59 	var y;
     60 
     61 	// We repeatedly divide by 2 and check for a remainder. If a remainder exists, the number is odd and we add a '1' bit...
     62 	i = NBITS;
     63 	while ( x > 0 && i ) {
     64 		y = x / 2;
     65 		x = floor( y );
     66 		if ( y === x ) {
     67 			str = '0' + str;
     68 		} else {
     69 			str = '1' + str;
     70 		}
     71 		i -= 1;
     72 	}
     73 	return str;
     74 }
     75 
     76 
     77 // EXPORTS //
     78 
     79 module.exports = div2;