time-to-botec

Benchmark sampling in different programming languages
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README.md (2079B)


      1 <!--
      2 
      3 @license Apache-2.0
      4 
      5 Copyright (c) 2018 The Stdlib Authors.
      6 
      7 Licensed under the Apache License, Version 2.0 (the "License");
      8 you may not use this file except in compliance with the License.
      9 You may obtain a copy of the License at
     10 
     11    http://www.apache.org/licenses/LICENSE-2.0
     12 
     13 Unless required by applicable law or agreed to in writing, software
     14 distributed under the License is distributed on an "AS IS" BASIS,
     15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16 See the License for the specific language governing permissions and
     17 limitations under the License.
     18 
     19 -->
     20 
     21 # toInt32
     22 
     23 > Convert a [double-precision floating-point number][ieee754] to a signed 32-bit integer.
     24 
     25 <section class="usage">
     26 
     27 ## Usage
     28 
     29 ```javascript
     30 var float64ToInt32 = require( '@stdlib/number/float64/base/to-int32' );
     31 ```
     32 
     33 #### float64ToInt32( x )
     34 
     35 Converts a [double-precision floating-point number][ieee754] to a signed 32-bit integer.
     36 
     37 ```javascript
     38 var y = float64ToInt32( 4294967295.0 );
     39 // returns -1
     40 
     41 y = float64ToInt32( 3.14 );
     42 // returns 3
     43 
     44 y = float64ToInt32( -3.14 );
     45 // returns -3
     46 
     47 y = float64ToInt32( NaN );
     48 // returns 0
     49 
     50 y = float64ToInt32( Infinity );
     51 // returns 0
     52 
     53 y = float64ToInt32( -Infinity );
     54 // returns 0
     55 ```
     56 
     57 </section>
     58 
     59 <!-- /.usage -->
     60 
     61 <section class="examples">
     62 
     63 ## Examples
     64 
     65 <!-- eslint no-undef: "error" -->
     66 
     67 ```javascript
     68 var randu = require( '@stdlib/random/base/randu' );
     69 var round = require( '@stdlib/math/base/special/round' );
     70 var MAX_INT = require( '@stdlib/constants/uint32/max' );
     71 var float64ToInt32 = require( '@stdlib/number/float64/base/to-int32' );
     72 
     73 var int32;
     74 var f64;
     75 var i;
     76 
     77 for ( i = 0; i < 500; i++ ) {
     78     // Generate a random double-precision floating-point integer:
     79     f64 = round( randu()*MAX_INT );
     80 
     81     // Convert the double-precision floating-point integer to a signed integer:
     82     int32 = float64ToInt32( f64 );
     83 
     84     console.log( 'float64: %d => int32: %d', f64, int32 );
     85 }
     86 ```
     87 
     88 </section>
     89 
     90 <!-- /.examples -->
     91 
     92 <section class="links">
     93 
     94 [ieee754]: https://en.wikipedia.org/wiki/IEEE_754-1985
     95 
     96 </section>
     97 
     98 <!-- /.links -->