README.md (3706B)
1 <!-- 2 3 @license Apache-2.0 4 5 Copyright (c) 2018 The Stdlib Authors. 6 7 Licensed under the Apache License, Version 2.0 (the "License"); 8 you may not use this file except in compliance with the License. 9 You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13 Unless required by applicable law or agreed to in writing, software 14 distributed under the License is distributed on an "AS IS" BASIS, 15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 See the License for the specific language governing permissions and 17 limitations under the License. 18 19 --> 20 21 # Normalize 22 23 > Return a normal number `y` and exponent `exp` satisfying `x = y * 2^exp`. 24 25 <section class="usage"> 26 27 ## Usage 28 29 ```javascript 30 var normalizef = require( '@stdlib/number/float32/base/normalize' ); 31 ``` 32 33 #### normalizef( \[out,] x ) 34 35 Returns a normal number `y` and exponent `exp` satisfying `x = y * 2^exp`. 36 37 ```javascript 38 var toFloat32 = require( '@stdlib/number/float64/base/to-float32' ); 39 40 var out = normalizef( toFloat32( 1.401e-45 ) ); 41 // returns [ 1.1754943508222875e-38, -23 ] 42 ``` 43 44 By default, the function returns `y` and `exp` as a two-element `array`. 45 46 ```javascript 47 var toFloat32 = require( '@stdlib/number/float64/base/to-float32' ); 48 var pow = require( '@stdlib/math/base/special/pow' ); 49 50 var out = normalizef( toFloat32( 1.401e-45 ) ); 51 // returns [ 1.1754943508222875e-38, -23 ] 52 53 var y = out[ 0 ]; 54 var exp = out[ 1 ]; 55 56 var bool = ( y*pow(2, exp) === toFloat32(1.401e-45) ); 57 // returns true 58 ``` 59 60 To avoid unnecessary memory allocation, the function supports providing an output (destination) object. 61 62 ```javascript 63 var toFloat32 = require( '@stdlib/number/float64/base/to-float32' ); 64 var Float32Array = require( '@stdlib/array/float32' ); 65 66 var out = new Float32Array( 2 ); 67 68 var v = normalizef( out, toFloat32( 1.401e-45 ) ); 69 // returns <Float32Array>[ 1.1754943508222875e-38, -23 ] 70 71 var bool = ( v === out ); 72 // returns true 73 ``` 74 75 The function expects a finite, non-zero [single-precision floating-point number][ieee754] `x`. If `x == 0`, 76 77 ```javascript 78 var out = normalizef( 0.0 ); 79 // returns [ 0.0, 0 ]; 80 ``` 81 82 If `x` is either positive or negative `infinity` or `NaN`, 83 84 ```javascript 85 var PINF = require( '@stdlib/constants/float32/pinf' ); 86 var NINF = require( '@stdlib/constants/float32/ninf' ); 87 88 var out = normalizef( PINF ); 89 // returns [ Infinity, 0 ] 90 91 out = normalizef( NINF ); 92 // returns [ -Infinity, 0 ] 93 94 out = normalizef( NaN ); 95 // returns [ NaN, 0 ] 96 ``` 97 98 </section> 99 100 <!-- /.usage --> 101 102 <section class="notes"> 103 104 ## Notes 105 106 - While the function accepts higher precision [floating-point numbers][ieee754], beware that providing such numbers can be a source of subtle bugs as the relation `x = y * 2^exp` may **not** hold. 107 108 </section> 109 110 <!-- /.notes --> 111 112 <section class="examples"> 113 114 ## Examples 115 116 <!-- eslint no-undef: "error" --> 117 118 ```javascript 119 var randu = require( '@stdlib/random/base/randu' ); 120 var round = require( '@stdlib/math/base/special/round' ); 121 var pow = require( '@stdlib/math/base/special/pow' ); 122 var toFloat32 = require( '@stdlib/number/float64/base/to-float32' ); 123 var normalizef = require( '@stdlib/number/float32/base/normalize' ); 124 125 var frac; 126 var exp; 127 var x; 128 var v; 129 var i; 130 131 // Generate denormalized single-precision floating-point numbers and then normalize them... 132 for ( i = 0; i < 100; i++ ) { 133 frac = randu() * 10.0; 134 exp = 38 + round( randu()*6.0 ); 135 x = frac * pow( 10.0, -exp ); 136 x = toFloat32( x ); 137 v = normalizef( x ); 138 console.log( '%d = %d * 2^%d = %d', x, v[0], v[1], v[0]*pow(2.0, v[1]) ); 139 } 140 ``` 141 142 </section> 143 144 <!-- /.examples --> 145 146 <section class="links"> 147 148 [ieee754]: https://en.wikipedia.org/wiki/IEEE_754-1985 149 150 </section> 151 152 <!-- /.links -->