time-to-botec

Benchmark sampling in different programming languages
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gamstar.js (1388B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2018 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var exp = require( './../../../../base/special/exp' );
     24 var gamma = require( './../../../../base/special/gamma' );
     25 var ln = require( './../../../../base/special/ln' );
     26 var FLOAT32_MAX = require( '@stdlib/constants/float32/max' );
     27 var SQRT_TWO_PI = require( '@stdlib/constants/float64/sqrt-two-pi' );
     28 var stirling = require( './stirling.js' );
     29 
     30 
     31 // MAIN //
     32 
     33 /**
     34 * Computes the regulated gamma function.
     35 *
     36 * @private
     37 * @param {number} x - input value
     38 * @returns {number} function value
     39 */
     40 function gamstar( x ) {
     41 	if ( x >= 3.0 ) {
     42 		return exp( stirling(x) );
     43 	}
     44 	if ( x > 0.0 ) {
     45 		return gamma(x) / ( exp( -x + ( ( x-0.5 ) * ln(x) ) ) * SQRT_TWO_PI );
     46 	}
     47 	// Case: x <= 0.0
     48 	return FLOAT32_MAX;
     49 }
     50 
     51 
     52 // EXPORTS //
     53 
     54 module.exports = gamstar;