time-to-botec

Benchmark sampling in different programming languages
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absf.c (1158B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2020 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 #include "stdlib/math/base/special/absf.h"
     20 #include "stdlib/number/float32/base/to_word.h"
     21 
     22 // 0x7fffffff = 2147483647 => 0 11111111111 11111111111111111111
     23 static const uint32_t ABS_MASK = 2147483647;
     24 
     25 /**
     26 * Computes the absolute value of a single-precision floating-point number.
     27 *
     28 * @param x       number
     29 * @return        absolute value
     30 *
     31 * @example
     32 * float y = stdlib_base_absf( -5.0f );
     33 * // returns 5.0f
     34 */
     35 float stdlib_base_absf( const float x ) {
     36 	stdlib_base_float32_word_t w;
     37 	w.value = x;
     38 	w.word &= ABS_MASK;
     39 	return w.value;
     40 }