time-to-botec

Benchmark sampling in different programming languages
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README.md (4898B)


      1 <!--
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      3 @license Apache-2.0
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      5 Copyright (c) 2020 The Stdlib Authors.
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      7 Licensed under the Apache License, Version 2.0 (the "License");
      8 you may not use this file except in compliance with the License.
      9 You may obtain a copy of the License at
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     11    http://www.apache.org/licenses/LICENSE-2.0
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     13 Unless required by applicable law or agreed to in writing, software
     14 distributed under the License is distributed on an "AS IS" BASIS,
     15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16 See the License for the specific language governing permissions and
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     19 -->
     20 
     21 # drev
     22 
     23 > Reverse a double-precision floating-point strided array in-place.
     24 
     25 <section class="usage">
     26 
     27 ## Usage
     28 
     29 ```javascript
     30 var drev = require( '@stdlib/blas/ext/base/drev' );
     31 ```
     32 
     33 #### drev( N, x, stride )
     34 
     35 Reverses a double-precision floating-point strided array `x` in-place.
     36 
     37 ```javascript
     38 var Float64Array = require( '@stdlib/array/float64' );
     39 
     40 var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
     41 
     42 drev( x.length, x, 1 );
     43 // x => <Float64Array>[ -3.0, -1.0, 0.0, 4.0, -5.0, 3.0, 1.0, -2.0 ]
     44 ```
     45 
     46 The function has the following parameters:
     47 
     48 -   **N**: number of indexed elements.
     49 -   **x**: input [`Float64Array`][@stdlib/array/float64].
     50 -   **stride**: index increment.
     51 
     52 The `N` and `stride` parameters determine which elements in `x` are accessed at runtime. For example, to reverse every other element
     53 
     54 ```javascript
     55 var Float64Array = require( '@stdlib/array/float64' );
     56 var floor = require( '@stdlib/math/base/special/floor' );
     57 
     58 var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
     59 var N = floor( x.length / 2 );
     60 
     61 drev( N, x, 2 );
     62 // x => <Float64Array>[ -1.0, 1.0, 4.0, -5.0, 3.0, 0.0, -2.0, -3.0 ]
     63 ```
     64 
     65 Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][mdn-typed-array] views.
     66 
     67 ```javascript
     68 var Float64Array = require( '@stdlib/array/float64' );
     69 var floor = require( '@stdlib/math/base/special/floor' );
     70 
     71 // Initial array...
     72 var x0 = new Float64Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
     73 
     74 // Create an offset view...
     75 var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
     76 var N = floor( x0.length/2 );
     77 
     78 // Reverse every other element...
     79 drev( N, x1, 2 );
     80 // x0 => <Float64Array>[ 1.0, -6.0, 3.0, -4.0, 5.0, -2.0 ]
     81 ```
     82 
     83 #### drev.ndarray( N, x, stride, offset )
     84 
     85 Reverses a double-precision floating-point strided array `x` in-place using alternative indexing semantics.
     86 
     87 ```javascript
     88 var Float64Array = require( '@stdlib/array/float64' );
     89 
     90 var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
     91 
     92 drev.ndarray( x.length, x, 1, 0 );
     93 // x => <Float64Array>[ -3.0, -1.0, 0.0, 4.0, -5.0, 3.0, 1.0, -2.0 ]
     94 ```
     95 
     96 The function has the following additional parameters:
     97 
     98 -   **offset**: starting index.
     99 
    100 While [`typed array`][mdn-typed-array] views mandate a view offset based on the underlying `buffer`, the `offset` parameter supports indexing semantics based on a starting index. For example, to access only the last three elements of `x`
    101 
    102 ```javascript
    103 var Float64Array = require( '@stdlib/array/float64' );
    104 
    105 var x = new Float64Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );
    106 
    107 drev.ndarray( 3, x, 1, x.length-3 );
    108 // x => <Float64Array>[ 1.0, -2.0, 3.0, -6.0, 5.0, -4.0 ]
    109 ```
    110 
    111 </section>
    112 
    113 <!-- /.usage -->
    114 
    115 <section class="notes">
    116 
    117 ## Notes
    118 
    119 -   If `N <= 0`, both functions return `x` unchanged.
    120 -   Where possible, one should "reverse" a strided array by negating its stride, which is an `O(1)` operation, in contrast to performing an in-place reversal, which is `O(N)`. However, in certain circumstances, this is not tenable, particularly when interfacing with libraries which assume and/or expect a specific memory layout (e.g., strided array elements arranged in memory in ascending order). In general, when working with strided arrays, only perform an in-place reversal when strictly necessary.
    121 
    122 </section>
    123 
    124 <!-- /.notes -->
    125 
    126 <section class="examples">
    127 
    128 ## Examples
    129 
    130 <!-- eslint no-undef: "error" -->
    131 
    132 ```javascript
    133 var round = require( '@stdlib/math/base/special/round' );
    134 var randu = require( '@stdlib/random/base/randu' );
    135 var Float64Array = require( '@stdlib/array/float64' );
    136 var drev = require( '@stdlib/blas/ext/base/drev' );
    137 
    138 var rand;
    139 var sign;
    140 var x;
    141 var i;
    142 
    143 x = new Float64Array( 10 );
    144 for ( i = 0; i < x.length; i++ ) {
    145     rand = round( randu()*100.0 );
    146     sign = randu();
    147     if ( sign < 0.5 ) {
    148         sign = -1.0;
    149     } else {
    150         sign = 1.0;
    151     }
    152     x[ i ] = sign * rand;
    153 }
    154 console.log( x );
    155 
    156 drev( x.length, x, 1 );
    157 console.log( x );
    158 ```
    159 
    160 </section>
    161 
    162 <!-- /.examples -->
    163 
    164 <section class="links">
    165 
    166 [@stdlib/array/float64]: https://www.npmjs.com/package/@stdlib/array-float64
    167 
    168 [mdn-typed-array]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray
    169 
    170 </section>
    171 
    172 <!-- /.links -->