time-to-botec

Benchmark sampling in different programming languages
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dnrm2.c (1405B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2020 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 #include "stdlib/blas/base/dnrm2.h"
     20 #include <math.h>
     21 
     22 /**
     23 * Computes the L2-norm of a double-precision floating-point vector.
     24 *
     25 * @param N       number of values over which to compute the norm
     26 * @param X       input array
     27 * @param stride  stride length
     28 * @return        output value
     29 */
     30 double c_dnrm2( const int N, const double *X, const int stride ) {
     31 	double scale;
     32 	double ssq;
     33 	double ax;
     34 	int i;
     35 
     36 	if ( N <= 0 || stride <= 0 ) {
     37 		return 0.0;
     38 	}
     39 	if ( N == 1 ) {
     40 		return fabs( X[ 0 ] );
     41 	}
     42 	scale = 0.0;
     43 	ssq = 1.0;
     44 	for ( i = 0; i < N*stride; i += stride ) {
     45 		if ( X[ i ] != 0.0 ) {
     46 			ax = fabs( X[ i ] );
     47 			if ( scale < ax ) {
     48 				ssq = 1.0 + ( ssq * pow( scale/ax, 2 ) );
     49 				scale = ax;
     50 			} else {
     51 				ssq += pow( ax/scale, 2 );
     52 			}
     53 		}
     54 	}
     55 	return scale * sqrt( ssq );
     56 }