time-to-botec

Benchmark sampling in different programming languages
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ndarray.native.js (2137B)


      1 /**
      2 * @license Apache-2.0
      3 *
      4 * Copyright (c) 2018 The Stdlib Authors.
      5 *
      6 * Licensed under the Apache License, Version 2.0 (the "License");
      7 * you may not use this file except in compliance with the License.
      8 * You may obtain a copy of the License at
      9 *
     10 *    http://www.apache.org/licenses/LICENSE-2.0
     11 *
     12 * Unless required by applicable law or agreed to in writing, software
     13 * distributed under the License is distributed on an "AS IS" BASIS,
     14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     15 * See the License for the specific language governing permissions and
     16 * limitations under the License.
     17 */
     18 
     19 'use strict';
     20 
     21 // MODULES //
     22 
     23 var Float64Array = require( '@stdlib/array/float64' );
     24 var addon = require( './daxpy.native.js' );
     25 
     26 
     27 // MAIN //
     28 
     29 /**
     30 * Multiplies a vector `x` by a constant and adds the result to `y`.
     31 *
     32 * @param {PositiveInteger} N - number of elements
     33 * @param {number} alpha - scalar
     34 * @param {Float64Array} x - input array
     35 * @param {integer} strideX - `x` stride length
     36 * @param {NonNegativeInteger} offsetX - starting `x` index
     37 * @param {Float64Array} y - destination array
     38 * @param {integer} strideY - `y` stride length
     39 * @param {NonNegativeInteger} offsetY - starting `y` index
     40 * @returns {Float64Array} `y`
     41 *
     42 * @example
     43 * var Float64Array = require( '@stdlib/array/float64' );
     44 *
     45 * var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
     46 * var y = new Float64Array( [ 1.0, 1.0, 1.0, 1.0, 1.0 ] );
     47 * var alpha = 5.0;
     48 *
     49 * daxpy( x.length, alpha, x, 1, 0, y, 1, 0 );
     50 * // y => <Float64Array>[ 6.0, 11.0, 16.0, 21.0, 26.0 ]
     51 */
     52 function daxpy( N, alpha, x, strideX, offsetX, y, strideY, offsetY ) {
     53 	var viewX;
     54 	var viewY;
     55 	if ( strideX < 0 ) {
     56 		offsetX += (N-1) * strideX;
     57 	}
     58 	if ( strideY < 0 ) {
     59 		offsetY += (N-1) * strideY;
     60 	}
     61 	viewX = new Float64Array( x.buffer, x.byteOffset+(x.BYTES_PER_ELEMENT*offsetX), x.length-offsetX ); // eslint-disable-line max-len
     62 	viewY = new Float64Array( y.buffer, y.byteOffset+(y.BYTES_PER_ELEMENT*offsetY), y.length-offsetY ); // eslint-disable-line max-len
     63 	addon( N, alpha, viewX, strideX, viewY, strideY );
     64 	return y;
     65 }
     66 
     67 
     68 // EXPORTS //
     69 
     70 module.exports = daxpy;