ndarray.js (2432B)
1 /** 2 * @license Apache-2.0 3 * 4 * Copyright (c) 2020 The Stdlib Authors. 5 * 6 * Licensed under the Apache License, Version 2.0 (the "License"); 7 * you may not use this file except in compliance with the License. 8 * You may obtain a copy of the License at 9 * 10 * http://www.apache.org/licenses/LICENSE-2.0 11 * 12 * Unless required by applicable law or agreed to in writing, software 13 * distributed under the License is distributed on an "AS IS" BASIS, 14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15 * See the License for the specific language governing permissions and 16 * limitations under the License. 17 */ 18 19 'use strict'; 20 21 // MODULES // 22 23 var Float32Array = require( '@stdlib/array/float32' ); 24 25 26 // MAIN // 27 28 /** 29 * Interchanges two complex single-precision floating-point vectors. 30 * 31 * @param {PositiveInteger} N - number of values to swap 32 * @param {Complex64Array} x - first input array 33 * @param {integer} strideX - `x` stride length 34 * @param {NonNegativeInteger} offsetX - starting `x` index 35 * @param {Complex64Array} y - second input array 36 * @param {integer} strideY - `y` stride length 37 * @param {NonNegativeInteger} offsetY - starting `y` index 38 * @returns {Complex64Array} `y` 39 * 40 * @example 41 * var Complex64Array = require( '@stdlib/array/complex64' ); 42 * var real = require( '@stdlib/complex/real' ); 43 * var imag = require( '@stdlib/complex/imag' ); 44 * 45 * var x = new Complex64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] ); 46 * var y = new Complex64Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] ); 47 * 48 * cswap( x.length, x, 1, 0, y, 1, 0 ); 49 * 50 * var z = y.get( 0 ); 51 * // returns <Complex64> 52 * 53 * var re = real( z ); 54 * // returns 1.0 55 * 56 * var im = imag( z ); 57 * // returns 2.0 58 * 59 * z = x.get( 0 ); 60 * // returns <Complex64> 61 * 62 * re = real( z ); 63 * // returns 7.0 64 * 65 * im = imag( z ); 66 * // returns 8.0 67 */ 68 function cswap( N, x, strideX, offsetX, y, strideY, offsetY ) { 69 var viewX; 70 var viewY; 71 var tmp; 72 var sx; 73 var sy; 74 var ix; 75 var iy; 76 var i; 77 78 if ( N <= 0 ) { 79 return y; 80 } 81 viewX = new Float32Array( x.buffer, x.byteOffset, x.length*2 ); 82 viewY = new Float32Array( y.buffer, y.byteOffset, y.length*2 ); 83 sx = strideX * 2; 84 sy = strideY * 2; 85 ix = offsetX * 2; 86 iy = offsetY * 2; 87 for ( i = 0; i < N; i++ ) { 88 tmp = viewX[ ix ]; 89 viewX[ ix ] = viewY[ iy ]; 90 viewY[ iy ] = tmp; 91 92 tmp = viewX[ ix+1 ]; 93 viewX[ ix+1 ] = viewY[ iy+1 ]; 94 viewY[ iy+1 ] = tmp; 95 96 ix += sx; 97 iy += sy; 98 } 99 return y; 100 } 101 102 103 // EXPORTS // 104 105 module.exports = cswap;