probability.js (1645B)
1 /* eslint-disable no-loss-of-precision */ 2 import { isInteger } from '../../utils/number.js'; 3 import { product } from '../../utils/product.js'; 4 export function gammaNumber(n) { 5 var x; 6 7 if (isInteger(n)) { 8 if (n <= 0) { 9 return isFinite(n) ? Infinity : NaN; 10 } 11 12 if (n > 171) { 13 return Infinity; // Will overflow 14 } 15 16 return product(1, n - 1); 17 } 18 19 if (n < 0.5) { 20 return Math.PI / (Math.sin(Math.PI * n) * gammaNumber(1 - n)); 21 } 22 23 if (n >= 171.35) { 24 return Infinity; // will overflow 25 } 26 27 if (n > 85.0) { 28 // Extended Stirling Approx 29 var twoN = n * n; 30 var threeN = twoN * n; 31 var fourN = threeN * n; 32 var fiveN = fourN * n; 33 return Math.sqrt(2 * Math.PI / n) * Math.pow(n / Math.E, n) * (1 + 1 / (12 * n) + 1 / (288 * twoN) - 139 / (51840 * threeN) - 571 / (2488320 * fourN) + 163879 / (209018880 * fiveN) + 5246819 / (75246796800 * fiveN * n)); 34 } 35 36 --n; 37 x = gammaP[0]; 38 39 for (var i = 1; i < gammaP.length; ++i) { 40 x += gammaP[i] / (n + i); 41 } 42 43 var t = n + gammaG + 0.5; 44 return Math.sqrt(2 * Math.PI) * Math.pow(t, n + 0.5) * Math.exp(-t) * x; 45 } 46 gammaNumber.signature = 'number'; // TODO: comment on the variables g and p 47 48 export var gammaG = 4.7421875; 49 export var gammaP = [0.99999999999999709182, 57.156235665862923517, -59.597960355475491248, 14.136097974741747174, -0.49191381609762019978, 0.33994649984811888699e-4, 0.46523628927048575665e-4, -0.98374475304879564677e-4, 0.15808870322491248884e-3, -0.21026444172410488319e-3, 0.21743961811521264320e-3, -0.16431810653676389022e-3, 0.84418223983852743293e-4, -0.26190838401581408670e-4, 0.36899182659531622704e-5];